About Me
I'm Sam — a game designer, QA tester, and storyteller.
I'm all about making games with unique vibes that feel great to play, bridging the gap between creative vision and technical execution. While my expertise is mostly in design and art, I understand how game systems connect under the hood, which allows me to create realistic, implementable designs with interdisciplinary teams.
My game design journey started with modding Super Mario World and writing my own design documents as a teenager. That passion led me to study the intersections of narrative and play with a Bachelor of Arts, and to sharpen my dev skills with a diploma in Game Design.
When not designing, I'm obsessing over Mega Man X, testing combos in Devil May Cry 5, or speedrunning Metroid Dread.
Check out my projects, and feel free to get in touch via email or LinkedIn!